▶ 18 types · 324 matchups · 0 guesses

The Complete Book of Types

For Palash — who will find the one mistake if there is one. (There isn't.)

Every battle ever fought runs on one hidden table: eighteen types, and how they collide. This book holds the WHOLE table — tappable, explained, and machine-checked against the games — plus a page of deep truth for every single type. This is the book the Sparring Hall runs on.

The Four Rules

1. Types multiply

A Pokémon with two types takes BOTH matchups, multiplied. Weak twice = (Ice into Dragonite). Resisted twice = ¼× (a flea bite). And any immunity makes the whole thing 0 — zero times anything is zero.

¼×½×

2. Attack and defence are different questions

Fire ATTACKS Grass for 2× — but Fire DEFENDS against Grass at ½×. Every type has two report cards: what it hits, and what hits it. The pages below show both, always.

3. STAB stacks on top

A Pokémon using a move of its own type deals 1.5× extra — on top of the chart. A Water-type's Surf against a Ground/Rock enemy: 1.5 × 4 = six times the pain.

4. There are exactly 8 immunities

Eight matchups in the whole game do literally nothing. Know all eight and you will never waste a turn on them. They're marked black in the chart below — go find them.

The Whole Chart, Tappable

Rows attack, columns defend. Tap any cell and the book explains it — including the WHY.

2× / 4×… green = super red = not very black = immune blank = normal 1×
Tap a cell ☝️Every square of this chart was verified against the games — 51 super-effective hits, 61 resists, 8 immunities.

The Eighteen, One by One

Every list below is computed live from the verified chart — the book cannot disagree with the games.

The Type Awards

Computed, not opined:

The Type Master Exam

Twelve questions. The Sparring Hall is watching.